Title of article :
Direct construction of a four-dimensional mesh model from a three-dimensional object with continuous rigid body movement
Author/Authors :
Otomo، نويسنده , , Ikuru and Onosato، نويسنده , , Masahiko and Tanaka، نويسنده , , Fumiki، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2014
Pages :
7
From page :
96
To page :
102
Abstract :
In the field of design and manufacturing, there are many problems with managing dynamic states of three-dimensional (3D) objects. In order to solve these problems, the four-dimensional (4D) mesh model and its modeling system have been proposed. The 4D mesh model is defined as a 4D object model that is bounded by tetrahedral cells, and can represent spatio-temporal changes of a 3D object continuously. The 4D mesh model helps to solve dynamic problems of 3D models as geometric problems. However, the construction of the 4D mesh model is limited on the time-series 3D voxel data based method. This method is memory-hogging and requires much computing time. In this research, we propose a new method of constructing the 4D mesh model that derives from the 3D mesh model with continuous rigid body movement. This method is realized by making a swept shape of a 3D mesh model in the fourth dimension and its tetrahe-dralization. Here, the rigid body movement is a screwed movement, which is a combination of translational and rotational movement.
Keywords :
Four-dimensional mesh model , Three-dimensional mesh model , Rigid body movement , fourth dimension
Journal title :
Journal of Computational Design and Engineering
Serial Year :
2014
Journal title :
Journal of Computational Design and Engineering
Record number :
2232290
Link To Document :
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