Title of article :
Simulation of Fuzzy Intelligent Agents in Stone-Age Virtual Ecosystem
Author/Authors :
Ahmadi, Ali Faculty of Computer Engineering - K. N. Toosi University of Technology, Tehran , Aminipour, Bahman Department of Electrical and Computer Engineering - Science and Research Branch - Islamic Azad University, Tehran
Pages :
18
From page :
32
To page :
49
Abstract :
Artificial life (A-Life) is a relatively new research paradigm which investigates the life-like systems, th ir processes, and their evolution, through the use of simulations. Several A-Life simulators have been already presented in the literature. These simulators are mostly designed for studying the behaviors of living organisms based on a world of agents, rules and objects. In these simulations, the agent’s experience along with simple reinforcement learning algorithms are used to produce complex behaviors. However, such worlds are not suitable for cognitive studies focused on complex human-like behaviors, mostly because of their slow calculation speed and discrete model structures. This paper proposes a new simulator, called Stone-age, for simulating and evaluating the behavior of the agents in the environment. Generally speaking, Stone-age simulates a form of ecosystem, or an environment of life, in which a series of primitive human beings are living in an artificial world with prehistoric creatures and objects. Due to its flexible structure and complex learning algorithms, we believe that Stone-age is a suitable tool for cognitive simulations in studying the emergence of complex human-like behaviors. This study is mainly focused on approaches and algorithms that can enhance the knowledge level of the agents and improve their decision-making process.
Keywords :
Fuzzy Logic , Artificial Life (A-Life) , Evolutionary Reinforcement Learning , Stone-Age Ecosystem , Multi-Agent Environment
Journal title :
The CSI Journal on Computer Science and Engineering (JCSE)
Serial Year :
2017
Record number :
2504958
Link To Document :
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