Author/Authors :
Noori, Sara Faculty of Arts - Central Tehran Branch Islamic Azad University, Tehran, Iran , Khabari, Mohamad Ali Faculty of Arts Jihad Board - Central Tehran Islamic Azad University, Tehran, Iran
Abstract :
Audience feedback in modern societies has fundamentally changed primarily due to developments
in time and the process of replacing signs of virtual reality with reality has taken place. Moreover,
there is an opportunity for a large number of audiences to be recognized and to actively engage
with a few limitations. Meanwhile, the designers of some countries, due to the lack of attention to
environmental, security, social and economic considerations, which are considered the most
important aspects of using this function, have not been able to keep pace with the needs of their
audience which resulted in diminishing this art. Therefore, the present article examines the
fundamental changes and developments in security, economic and social methods of attracting and
experiencing augmented reality and the performance of cyberspace in order to develop theater
stage design, considering Austin Wang's works on the concept of place, its essentiality and time in
theater. The research method is correlation, and statistical tests of Smirnov's Kolmograph, multiple
regressions and Pearson correlation test were put to use so as to determine the relationship,
intensity and direction of the relationship between independent and dependent variables. The
results indicate that the "sense of helplessness" variable is the most effective variable on the virtual
theater stage, and then, the second priority is the independent variable "environmental fluidity" and
the third priority which is "color intensity" variable has the greatest impact on the scene. They have
virtual theater production, and finally the following fourth to tenth variables are based on similar
priority: "space scale and layout", "scene variety", "light quality", "imagination", "sound", "speed
of movement" and "sense of innocence" which are necessary for the virtualization of the theater
stage.
Keywords :
Austin Wang , Virtual theater , Virtual Mis en Scene , Virtual Reality