Title of article :
Developing Augmented Objects: A Process Perspective
Author/Authors :
Guerrero, Luis A. Universidad de Chile - Department of Computer Science (DCC), Chile , Ochoa, Sergio F. Universidad de Chile - Department of Computer Science, Chile , Horta, Hector Universidad de Chile - Department of Computer Science, Chile
From page :
1612
To page :
1632
Abstract :
Abstract: There are many examples of augmented objects in the literature. Augmented objects should provide intelligence to the ambient where they are located and also they must require a low cognitive effort to be used. Few works have been reported providing guidelines to conceive and design these components. Therefore, developers have to use improvised ad hoc software processes to support the development of augmented objects. In order to help dealing with this situation, this article presents a software process to develop these components. The proposed process was named Augmented Objects Development Process (AODeP) and it is based on the authors’ previous experiences and software engineering best practices. The article also reports two case studies in which AODeP was used to guide the development of augmented objects in specific problems. The obtained results are encouraging.
Keywords :
Augmented Objects Development , Ambient Intelligence , Software Process
Journal title :
Journal of J.UCS (Journal of Universal Computer Science)
Journal title :
Journal of J.UCS (Journal of Universal Computer Science)
Record number :
2661673
Link To Document :
بازگشت