Title of article :
Two-dimensional mesh-based mosaic representation for manipulation of video objects with occlusion
Author/Authors :
Y. Cengiz Toklu، نويسنده , , C.، نويسنده , , Tanju Erdem، نويسنده , , A.، نويسنده , , A. Murat Tekalp، نويسنده , , A.
، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2000
Abstract :
We present a two-dimensional (2-D) mesh-based mosaic
representation, consisting of an object mesh and a mosaic mesh
for each frame and a final mosaic image, for video objects with
mildly deformable motion in the presence of self and/or object-toobject
(external) occlusion. Unlike classical mosaic representations
where successive frames are registered using global motion models,
we map the uncovered regions in the successive frames onto the
mosaic reference frame using local affine models, i.e., those of the
neighboring mesh patches. The proposed method to compute this
mosaic representation is tightly coupled with an occlusion adaptive
2-D mesh tracking procedure, which consist of propagating the object
mesh frame to frame, and updating of both object and mosaic
meshes to optimize texture mapping from the mosaic to each instance
of the object. The proposed representation has been applied
to video object rendering and editing, including self transfiguration,
synthetic transfiguration, and 2-D augmented reality in the
presence of self and/or external occlusion. We also provide an algorithm
to determine the minimum number of still views needed
to reconstruct a replacement mosaic which is needed for synthetic
transfiguration. Experimental results are provided to demonstrate
both the 2-D mesh-based mosaic synthesis and two different video
object editing applications on real video sequences.
Keywords :
object-based video editing , Mosaic synthesis , Occlusion , two-dimensional mesh tracking , two-dimensionalaugmented reality. , Rendering
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING