Title of article
Controlled topology simplification
Author/Authors
Taosong He، نويسنده , , Lichan Hong، نويسنده , , Varshney، نويسنده , , A.، نويسنده , , Wang، نويسنده , , S.W.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1996
Pages
14
From page
171
To page
184
Abstract
We present a simple, robust, and practical method for object simplification for applications where gradual elimination of
high frequency details is desired. This is accomplished by converting an object into multi-resolution volume rasters using a
controlled filtering and sampling technique. A multiresolution triangle-mesh hierarchy can then be generated by applying the
Marching Cubes algorithm. We further propose an adaptive surface generation algorithm to reduce the number of triangles
generated by the standard Marching Cubes. Our method simplifies the topology of objects in a controlled fashion. In addition, at
each level of detail, multilayered meshes can be used for an efficient antialiased rendering.
Keywords
Object simplification , volume sampling , topology simplification , level-of-detail-based rendering , multiresolution.
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
1996
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401560
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