Title of article
A BRDF postprocess to integrate porosity on rendered surfaces
Author/Authors
Merillou، نويسنده , , S.، نويسنده , , Dischler، نويسنده , , J.-M.، نويسنده , , Ghazanfarpour، نويسنده , , D.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2000
Pages
13
From page
306
To page
318
Abstract
The behavior of light interacting with materials is a crucial factor in achieving a high degree of realism in image synthesis.
Local illumination processes, describing the interactions between a point of the surface and a shading ray, are evaluated by
Bidirectional Reflectance Distribution Functions (BRDFs). Current theoretical BRDFs use surface models restricted to roughness only,
sometimes at different scales. In this paper, we present a more complete surface micro-geometry description, suitable for some
common surface defects, including porosity and micro-cracks; both of them are crucial surface features since they strongly influence
light reflection properties. These new features are modeled by holes inserted in the surface profile, depending on two parameters: the
proportion of surface covered by the defects and the mean geometric characteristic of these defects. In order to preserve the
advantages and characteristics of existing BRDFs, a postprocessing method is adopted (we integrate our technique into existing
models, instead of defining a completely new one). Beyond providing graphical results closely matching real behaviors, this method
moreover opens the way to various important new considerations in computer graphics (for example, changes of appearance due to
the degree of humidity).
Keywords
Realistic rendering , physical state of surfaces , BRDF , porosity measurements.
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2000
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401672
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