Title of article :
Penalized-distance volumetric skeleton algorithm
Author/Authors :
Bitter، نويسنده , , I.، نويسنده , , Kaufman، نويسنده , , A.E.، نويسنده , , Sato، نويسنده , , M.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2001
Pages :
12
From page :
195
To page :
206
Abstract :
This paper introduces a refined general definition of a skeleton that is based on a penalized-distance function and cannot create any of the degenerate cases of the earlier CEASAR and TEASAR algorithms. Additionally, we provide an algorithm that finds the skeleton accurately and rapidly. Our solution is fully automatic, which frees the user from having to engage in manual data preprocessing. We present the accurate skeletons computed on a number of test datasets. The algorithm is very efficient as demonstrated by the running times which were all below seven minutes.
Keywords :
Medial axis , Skeleton , automatic preprocessing , modeling. , centerline
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year :
2001
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number :
401691
Link To Document :
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