• Title of article

    Faster shading by equal angle interpolation of vectors

  • Author/Authors

    Barrera، نويسنده , , T.، نويسنده , , Hast، Robert نويسنده , , A.، نويسنده , , Bengtsson، نويسنده , , E.، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2004
  • Pages
    7
  • From page
    217
  • To page
    223
  • Abstract
    In this paper, we show how spherical linear interpolation can be used to produce shading with a quality at least similar to Phong shading at a computational effort in the inner loop that is close to that of the Gouraud method. We show how to use the Chebyshev’s recurrence relation in order to compute the shading very efficiently. Furthermore, it can also be used to interpolate vectors in such a way that normalization is not necessary, which will make the interpolation very fast. The somewhat larger setup effort required by this approach can be handled through table look up techniques.
  • Keywords
    Spherical linear interpolation , Chebyshev’s recurrence relation , normalization.
  • Journal title
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
  • Serial Year
    2004
  • Journal title
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
  • Record number

    401752