Title of article :
Visualization of vector fields using seed LIC and volume rendering
Author/Authors :
Helgeland، نويسنده , , A.، نويسنده , , Andreassen، نويسنده , , O.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2004
Abstract :
Line Integral Convolution (LIC) is a powerful texture-based technique for visualizing vector fields. Due to the high
computational expense of generating the 3D textures and the difficulties of effectively displaying the result, LIC has most commonly
been used to depict vector fields in 2D or over a surface in 3D. Here, we propose new methods for more effective volume visualization
of three-dimensional vector fields using LIC: 1) We present a fast method for computing volume LIC textures that exploits the sparsity
of the input texture. 2) We propose the use of a shading technique, called limb darkening, to reveal the depth relations among the field
lines. The shading effect is obtained simply by using appropriate transfer functions and, therefore, avoids using expensive shading
techniques. 3) We demonstrate how two-field visualization techniques can be used to enhance the visual information describing a
vector field. The volume LIC textures are rendered using texture-based rendering techniques, which allows interactive exploration of a
vector field.
Keywords :
Vector field visualization , Line integral convolution , direct volume rendering , multifield visualization.
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS