Title of article :
Fast and Efficient Compression of Floating-Point Data
Author/Authors :
Lindstrom، نويسنده , , P.، نويسنده , , Isenburg، نويسنده , , M.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2006
Abstract :
Large scale scientific simulation codes typically run on a cluster of CPUs that write/read time steps to/from a single
file system. As data sets are constantly growing in size, this increasingly leads to I/O bottlenecks. When the rate at which data
is produced exceeds the available I/O bandwidth, the simulation stalls and the CPUs are idle. Data compression can alleviate this
problem by using some CPU cycles to reduce the amount of data needed to be transfered. Most compression schemes, however,
are designed to operate offline and seek to maximize compression, not throughput. Furthermore, they often require quantizing
floating-point values onto a uniform integer grid, which disqualifies their use in applications where exact values must be retained.
We propose a simple scheme for lossless, online compression of floating-point data that transparently integrates into the I/O of
many applications. A plug-in scheme for data-dependent prediction makes our scheme applicable to a wide variety of data used in
visualization, such as unstructured meshes, point sets, images, and voxel grids. We achieve state-of-the-art compression rates and
speeds, the latter in part due to an improved entropy coder. We demonstrate that this significantly accelerates I/O throughput in
real simulation runs. Unlike previous schemes, our method also adapts well to variable-precision floating-point and integer data.
Keywords :
lossless compression , file compaction for I/O efficiency , fast entropy coding , range coder , predictivecoding , large scale simulation and visualization. , high throughput
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS