Author/Authors :
Zhao، نويسنده , , Y.، نويسنده , , Han، نويسنده , , Y.، نويسنده , , Fan، نويسنده , , Z.، نويسنده , , Qiu، نويسنده , , F.، نويسنده , , Kuo، نويسنده , , Y.-C.، نويسنده , , Kaufman، نويسنده , , A.E.، نويسنده , , Mueller، نويسنده , , K.، نويسنده ,
Abstract :
We provide a physically-based framework for simulating the natural phenomena related to heat interaction between objects
and the surrounding air. We introduce a heat transfer model between the heat source objects and the ambient flow environment, which
includes conduction, convection, and radiation. The heat distribution of the objects is represented by a novel temperature texture. We
simulate the thermal flow dynamics that models the air flow interacting with the heat by a hybrid thermal lattice Boltzmann model
(HTLBM). The computational approach couples a multiple-relaxation-time LBM (MRTLBM) with a finite difference discretization of a
standard advection-diffusion equation for temperature. In heat shimmering and mirage, the changes in the index of refraction of the
surrounding air are attributed to temperature variation. A nonlinear ray tracing method is used for rendering. Interactive performance is
achieved by accelerating the computation of both the MRTLBM and the heat transfer, as well as the rendering on contemporary
graphics hardware (GPU).
Keywords :
thermal flow dynamics , GPU acceleration , mirage , nonlinearray tracing. , lattice Boltzmann model , heat shimmering , heat transfer