Title of article :
Fast Animation of Lightning Using an Adaptive Mesh
Author/Authors :
Kim، نويسنده , , T.، نويسنده , , Lin، نويسنده , , M.C.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2007
Abstract :
We present a fast method for simulating, animating, and rendering lightning using adaptive grids. The “dielectric breakdown
model” is an elegant algorithm for electrical pattern formation that we extend to enable animation of lightning. The simulation can be
slow, particularly in 3D, because it involves solving a large Poisson problem. Losasso et al. recently proposed an octree data structure
for simulating water and smoke, and we show that this discretization can be applied to the problem of lightning simulation as well.
However, implementing the incomplete Cholesky conjugate gradient (ICCG) solver for this problem can be daunting, so we provide an
extensive discussion of implementation issues. ICCG solvers can usually be accelerated using “Eisenstat’s trick,” but the trick cannot
be directly applied to the adaptive case. Fortunately, we show that an “almost incomplete Cholesky” factorization can be computed so
that Eisenstat’s trick can still be used. We then present a fast rendering method based on convolution that is competitive with Monte
Carlo ray tracing but orders of magnitude faster, and we also show how to further improve the visual results using jittering.
Keywords :
Physically-based modeling.
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS