Title of article
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture
Author/Authors
Theobalt، نويسنده , , C.، نويسنده , , Ahmed، نويسنده , , N.، نويسنده , , lensch، j نويسنده , , H.، نويسنده , , Magnor، نويسنده , , M.، نويسنده , , Seidel، نويسنده , , H.-P.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2007
Pages
12
From page
663
To page
674
Abstract
By means of passive optical motion capture, real people can be authentically animated and photo-realistically textured. To
import real-world characters into virtual environments, however, surface reflectance properties must also be known. We describe a
video-based modeling approach that captures human shape and motion as well as reflectance characteristics from a handful of
synchronized video recordings. The presented method is able to recover spatially varying surface reflectance properties of clothes
from multiview video footage. The resulting model description enables us to realistically reproduce the appearance of animated virtual
actors under different lighting conditions, as well as to interchange surface attributes among different people, e.g., for virtual dressing.
Our contribution can be used to create 3D renditions of real-world people under arbitrary novel lighting conditions on standard graphics
hardware.
Keywords
3D video , dynamic reflectometry , relighting. , real-time rendering
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2007
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
402077
Link To Document