Author/Authors :
Gribble، نويسنده , , C.P.، نويسنده , , Ize، نويسنده , , T.، نويسنده , , Kensler، نويسنده , , A.، نويسنده , , Wald، نويسنده , , I.، نويسنده , , Parker، نويسنده , , S.G.، نويسنده ,
Abstract :
We present an approach to visualizing particle-based simulation data using interactive ray tracing and describe an
algorithmic enhancement that exploits the properties of these data sets to provide highly interactive performance and reduced storage
requirements. This algorithm for fast packet-based ray tracing of multilevel grids enables the interactive visualization of large timevarying
data sets with millions of particles and incorporates advanced features like soft shadows. We compare the performance of our
approach with two recent particle visualization systems: one based on an optimized single ray grid traversal algorithm and the other on
programmable graphics hardware. This comparison demonstrates that the new algorithm offers an attractive alternative for interactive
particle visualization.
Keywords :
Particle visualization , large and time-varying particle data sets. , interactive ray tracing , coherent grid traversal