Title of article :
Tileable BTF
Author/Authors :
Man-Kang Leung، نويسنده , , Wai-Man Pang، نويسنده , , Chi-Wing Fu، نويسنده , , Tien-Tsin Wong، نويسنده , , Pheng-Ann Heng، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2007
Abstract :
This paper presents a modular framework to efficiently apply the bidirectional texture functions (BTF) onto object surfaces.
The basic building blocks are the BTF tiles. By constructing one set of BTF tiles, a wide variety of objects can be textured seamlessly
without resynthesizing the BTF. The proposed framework nicely decouples the surface appearance from the geometry. With this
appearance-geometry decoupling, one can build a library of BTF tile sets to instantaneously dress and render various objects under
variable lighting and viewing conditions. The core of our framework is a novel method for synthesizing seamless high-dimensional BTF
tiles, which are difficult for existing synthesis techniques. Its key is to shorten the cutting paths and broaden the choices of samples so
as to increase the chance of synthesizing seamless BTF tiles. To tackle the enormous data, the tile synthesis process is performed in a
compressed domain. This not only allows the handling of large BTF data during the synthesis, but also facilitates the compact storage
of the BTF in a GPU memory during the rendering.
Keywords :
Shadowing , Texture , picture/image generation , Three-dimensional graphics and realism , Color , shading , methodologyand techniques.
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS