Title of article
Lattice-Based Volumetric Global Illumination
Author/Authors
Feng Qiu، نويسنده , , Tamal Bose and Guo Fang Xu، نويسنده , , Zhe Fan، نويسنده , , Neophytos، نويسنده , , N.، نويسنده , , Kaufman، نويسنده , , A.، نويسنده , , Mueller، نويسنده , , K.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2007
Pages
8
From page
1576
To page
1583
Abstract
We describe a novel volumetric global illumination framework based on the Face-Centered Cubic (FCC) lattice. An FCC
lattice has important advantages over a Cartesian lattice. It has higher packing density in the frequency domain, which translates to
better sampling efficiency. Furthermore, it has the maximal possible kissing number (equivalent to the number of nearest neighbors of
each site), which provides optimal 3D angular discretization among all lattices. We employ a new two-pass (illumination and rendering)
global illumination scheme on an FCC lattice. This scheme exploits the angular discretization to greatly simplify the computation in
multiple scattering and to minimize illumination information storage. The GPU has been utilized to further accelerate the rendering
stage. We demonstrate our new framework with participating media and volume rendering with multiple scattering, where both are
significantly faster than traditional techniques with comparable quality.
Keywords
Lattice , Volume rendering , FCC lattice , sampling , Participating media , GPU. , multiple scattering , Volume visualization
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2007
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
402171
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