Abstract :
The omnipresence of the iPod and mobile phone has ensured portable and wearable technologiesʹ highly privileged position in contemporary society. They are at the top of the pile where conspicuous consumption is concerned - you only have to visit an Apple store on a Saturday afternoon to witness the degree to which this highly sought-after gadgetry has become subject to consumer frenzy and speculation. Here, Despina Papadopoulos reviews the particular social and cultural impact of wearable devices. She also welcomes in a new generation of interactive designers who are investigating the human and emotional potential of emergent technologies. Copyright © 2007 John Wiley & Sons, Ltd.
Keywords :
CuteCircuit , Intimate Memory , Ivreaיs Interaction Design Institute , Leah Buechleyיs research , good experiences , fabric-based printed circuit boards (PCBs) , Jean Starobinski , not good logos , e-textiles , A short history of bodily sensations , Hug Shirt , 1989 , Mouna Andraos and Sonali Sridhar , technology body , ADDRESS , flickr , digital bubble , radio frequency identification (RFID) , Joo Youn Paek , Marcel Mauss , the Self-Sustainable Chair , Hussein Chalayan , Joey Berzowska , One Hundred and Eleven show , XS Labs , Future Force Warrior (FFW) , Kukia , Natick Soldier RD&E Center , Vilkas , Francesca Rosella and Ryan Genz , Nitinol alloy , galvanic skin response (GSR) , Free the Listening