Title of article
Hierarchical Radiosity for Dynamic Environments
Author/Authors
Erin Shaw، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1997
Pages
12
From page
107
To page
118
Abstract
This paper extends the hierarchical radiosity method to environments in which geometry and surface attributes
can be changed dynamically. New algorithms are presented for maintaining an appropriately-sized mesh and
speeding the construction of the corresponding linear system. Mesh folding, the unre nement of a mesh, is
used to optimize mesh size while maintaining a speci ed error tolerance. Two new interactions are introduced:
shadow links guide local shadow clean up after a change in geometry and ghost links guide global mesh folding
after a change in surface attributes. The algorithms stabilize the memory requirements of dynamic scenes.
Di erent types of interactions are analyzed to determine how they are a ected by changes in geometry.
A dynamic scene-partitioning scheme called a motion volume, used in conjunction with a three-dimensional
clipping algorithm, provides a fast way to cull interactions that do not need to be updated. The algorithms
are demonstrated on several sample scenes
Keywords
shadow link , mesh folding , motion volume , ghost link , Radiosity , Dynamic environment
Journal title
Computer Graphics Forum
Serial Year
1997
Journal title
Computer Graphics Forum
Record number
404124
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