Title of article :
Hierarchical Radiosity for Dynamic Environments
Author/Authors :
Erin Shaw، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1997
Pages :
12
From page :
107
To page :
118
Abstract :
This paper extends the hierarchical radiosity method to environments in which geometry and surface attributes can be changed dynamically. New algorithms are presented for maintaining an appropriately-sized mesh and speeding the construction of the corresponding linear system. Mesh folding, the unre nement of a mesh, is used to optimize mesh size while maintaining a speci ed error tolerance. Two new interactions are introduced: shadow links guide local shadow clean up after a change in geometry and ghost links guide global mesh folding after a change in surface attributes. The algorithms stabilize the memory requirements of dynamic scenes. Di erent types of interactions are analyzed to determine how they are a ected by changes in geometry. A dynamic scene-partitioning scheme called a motion volume, used in conjunction with a three-dimensional clipping algorithm, provides a fast way to cull interactions that do not need to be updated. The algorithms are demonstrated on several sample scenes
Keywords :
shadow link , mesh folding , motion volume , ghost link , Radiosity , Dynamic environment
Journal title :
Computer Graphics Forum
Serial Year :
1997
Journal title :
Computer Graphics Forum
Record number :
404124
Link To Document :
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