Title of article :
From Footprints to Animation
Author/Authors :
Michiel van de Panne، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1997
Pages :
13
From page :
211
To page :
223
Abstract :
A method of using footprints as a basis for generating animated locomotion is proposed. An optimization process is used to maximize the physical plausibility and perceived comfort of a motion which is constrained to match given footprint and timing information. The proposed method creates plausible walking, turning, leaping, and running motions for bipedal figures at interactive rates. Autonomous motions are generated using a planning algorithm which dynamically generates new footprints and the associated new motions.
Journal title :
Computer Graphics Forum
Serial Year :
1997
Journal title :
Computer Graphics Forum
Record number :
404165
Link To Document :
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