Title of article
Egocentric Object Manipulation in Virtual Environments: Empirical Evaluation of Interaction Techniques
Author/Authors
IVAN POUPYREV، نويسنده , , T.Ichikawa، نويسنده , , Suzanne J. Weghorst، نويسنده , , M.Billinghurst، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1998
Pages
12
From page
41
To page
52
Abstract
The acceptance of virtual environment (VE) technology requires scrupulous optimization of the most basic interactions in order to maximize user performance and provide efficient and enjoyable virtual interfaces. Motivated by insufficient understanding of the human factors design implications of interaction techniques and tools for virtual interfaces, this paper presents results of a formal study that compared two basic interaction metaphors for egocentric direct manipulation in VEs, virtual hand and virtual pointer, in object selection and positioning experiments. The goals of the study were to explore immersive direct manipulation interfaces, compare performance characteristics of interaction techniques based on the metaphors of interest, understand their relative strengths and weaknesses, and derive design guidelines for practical development of VE applications.
Keywords
Curve • surface • solid , and object representations • Splines • Wavelets • direct manipulation • interface issues • curve manipulation
Journal title
Computer Graphics Forum
Serial Year
1998
Journal title
Computer Graphics Forum
Record number
404189
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