Title of article :
Modelling and Rendering Graphics Scenes Composed of Multiple Volumetric Datasets
Author/Authors :
Adrian Leu ، نويسنده , , Min Chen، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1999
Abstract :
This paper presents a method for modelling graphics scenes consisting of multiple volumetric objects. A two-level hierarchical representation is employed, which enables the reduction of the overall storage consumption as well as rendering time. With this approach, different objects can be derived from the same volumetric dataset, and 2D images can be trivially integrated into a scene. The paper also describes an efficient algorithm for rendering such scenes on ordinary workstations, and addresses issues concerning memory requirements and disk swapping.
Keywords :
volume graphics • volume rendering • modelling • multiple-volume scene representation
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum