• Title of article

    Occluder Shadows for Fast Walkthroughs of Urban Environments

  • Author/Authors

    Peter Wonka ، نويسنده , , Dieter Schmalstieg، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 1999
  • Pages
    10
  • From page
    51
  • To page
    60
  • Abstract
    This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and automatically combine a relatively large set of occluders. The algorithm is fast to calculate and therefore also useful for scenes of moderate complexity and walkthroughs with over 20 frames per second. Occlusion is calculated dynamically and does not rely on any visibility precalculation or occluder preselection. Speed-ups of one order of magnitude can be obtained.
  • Keywords
    Physically Based Modeling • Surgery Simulation • Soft Tissue • Tetrahedralization • Interactive Cut • Virtual Scalpel • Runge Kutta Method
  • Journal title
    Computer Graphics Forum
  • Serial Year
    1999
  • Journal title
    Computer Graphics Forum
  • Record number

    404243