Title of article
Automatic Hybrid Hierarchy Creation: a Cost-model Based Approach
Author/Authors
J. P. MolinaMasso ، نويسنده , , P. GonzalezLopez، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2003
Pages
9
From page
5
To page
13
Abstract
While using hierarchical search structures has been proved as one of the most efficient acceleration techniques
when rendering complex scenes, automatic creation of appropriate hierarchies is not solved yet. Well-known
algorithms for automatic creation of bounding volume hierarchies are not enough. Higher performance is achieved
by introducing spatial uniform subdivision, although algorithms proposed up to now are not truly automatic, as
they need some parameters to be adjusted. In this paper we present a full-automatic hierarchy creation scheme
that structures the scene in a hybrid way, combining bounding volumes and voxel grids in the same tree, selecting
the search structure that best fits to each scene region. It uses no parameters at all. This efficient proposal relies
on a new cost model that estimates the goodness of a hybrid hierarchy if used for rendering the scene
Keywords
hybrid hierarchies , bounding boxes , voxel grids , Cost model , scene decomposition
Journal title
Computer Graphics Forum
Serial Year
2003
Journal title
Computer Graphics Forum
Record number
404494
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