Title of article :
Quad/Triangle Subdivision
Author/Authors :
JosStam ، نويسنده , , CharlesLoop، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2003
Abstract :
In this paper we introduce a new subdivision operator that unifies triangular and quadrilateral subdivision
schemes. Designers often want the added flexibility of having both quads and triangles in their models. It is also
well known that triangle meshes generate poor limit surfaces when using a quad scheme, while quad-only meshes
behave poorly with triangular schemes. Our new scheme is a generalization of the well known Catmull–Clark
and Loop subdivision algorithms. We show that our surfaces are C1 everywhere and provide a proof that it is
impossible to construct such a C2 scheme at the quad/triangle boundary. However, we provide rules that produce
surfaces with bounded curvature at the regular quad/triangle boundary and provide optimal masks that minimize
the curvature divergence elsewhere. We demonstrate the visual quality of our surfaces with several examples.
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum