Title of article
Progressive Hulls for Intersection Applications
Author/Authors
NikosPlatis ، نويسنده , , TheoharisTheoharis، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2003
Pages
10
From page
107
To page
116
Abstract
Progressive meshes are an established tool for triangle mesh simplification. By suitably adapting the simplification
process, progressive hulls can be generated which enclose the original mesh in gradually simpler, nested meshes.
We couple progressive hulls with a selective refinement framework and use them in applications involving
intersection queries on the mesh. We demonstrate that selectively refinable progressive hulls considerably speed
up intersection queries by efficiently locating intersection points on the mesh. Concerning the progressive hull
construction, we propose a new formula for assigning edge collapse priorities that significantly accelerates the
simplification process, and enhance the existing algorithm with several conditions aimed at producing higher
quality hulls. Using progressive hulls has the added advantage that they can be used instead of the enclosed object
when a lower resolution of display can be tolerated, thus speeding up the rendering process.
Keywords
progressive mesh , intersection test , Hull , bounding volume , Collision detection , Ray tracing , Surface simplification
Journal title
Computer Graphics Forum
Serial Year
2003
Journal title
Computer Graphics Forum
Record number
404503
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