Title of article
Efficient Modeling of An Anatomy-Based Face and Fast 3D Facial Expression Synthesis
Author/Authors
Yuzhang Wang، نويسنده , , Edmond C. Prakash، نويسنده , , EricSung، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2003
Pages
11
From page
159
To page
169
Abstract
This paper presents new methods for efficient modeling and animation of an hierarchical facial model that
conforms to the human face anatomy for realistic and fast 3D facial expression synthesis. The facial model has
a skin–muscle–skull structure. The deformable skin model directly simulates the nonlinear visco-elastic behavior
of soft tissue and effectively prevents model collapse. The construction of facial muscles is achieved by using
an efficient muscle mapping approach. Based on a cylindrical projection of the texture-mapped facial surface
and wire-frame skin and skull meshes, this approach ensures different muscles to be located at the anatomically
correct positions between the skin and skull layers. For computational efficiency, we devise an adaptive simulation
algorithm which uses either a semi-implicit integration scheme or a quasi-static solver to compute the relaxation
by traversing the designed data structures in a breadth-first order. The algorithm runs in real-time and has
successfully synthesized realistic facial expressions
Journal title
Computer Graphics Forum
Serial Year
2003
Journal title
Computer Graphics Forum
Record number
404507
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