Title of article
Hierarchical and Heterogenous Reactive Agents for Real-Time Applications
Author/Authors
C.Niederberger، نويسنده , , M.Gross، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2003
Pages
9
From page
323
To page
331
Abstract
We present a generic concept for autonomous agents with reactive behavior based on situation recognition in
real-time environments. Our approach facilitates behavior development through specialization of existing
behavior types or weighted multiple inheritance in order to create new types. Additionally, the system allows
for the simultaneous generation of hierarchical and semi-individual group organizations using specification
and recursive or modulo-based patterns. Our framework is designed to support the creation of large numbers of
secondary characters with individual and group behavior in simulation environments such as game engines.
The engine allows for the specification of a maximal time-per-run in order to guarantee a minimal and constant
frame-rate. We demonstrate the usefulness of our approach by various examples with up to hundreds of individuals
Journal title
Computer Graphics Forum
Serial Year
2003
Journal title
Computer Graphics Forum
Record number
404523
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