Title of article :
Adaptive Ray Tracing of Subdivision Surfaces
Author/Authors :
KerstinMuller، نويسنده , , TorstenTechmann ، نويسنده , , DieterFellner، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2003
Abstract :
Subdivision Surfaces as well as (interactive) ray tracing have become an important issue in computer graphics.
But ray tracing of subdivision surfaces has received only little attention. We present a new approach for ray
tracing of subdivision surfaces. The algorithm uses a projection of the ray onto the surface and works mainly in
two dimensions along this projection. While proceeding from patch to patch, we examine the bounding volume of
their borders: the lower the distance between ray and subdivision surface, the more re nement steps are adaptively
applied to the surface but only along the projection of the ray. The adaptive re nement of a patch is controlled by
curvature, size, its membership to the silhouette, and its potential contribution to the light transport. The algorithm
is simple and mainly consists of elementary geometric computations. Hence it is fast and easy to implement
without the need for elaborate preprocessing. The algorithm is robust in the sense that it deals with all features of
subdivision surfaces like creases and corners.
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum