Title of article
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
Author/Authors
Avneesh Sud، نويسنده , , Miguel A. Otaduy ، نويسنده , , Dinesh Manocha، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2004
Pages
10
From page
557
To page
566
Abstract
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the distance field for each slice of a uniform spatial grid baly rasterizing the distance functions of the primitives. We compute bounds on the spatial extent of the Voronoi region of each primitive. These bounds are used to cull and clamp the distance functions rendered for each slice. Our algorithm is applicable to all geometric models and does not make any assumptions about connectivity or a manifold representation. We have used our algorithm to compute distance fields of large models composed of tens of thousands of primitives on high resolution grids. Moreover, we demonstrate its application to medial axis evaluation and proximity computations. As compared to earlier approaches, we are able to achieve an order of magnitude improvement in the running time.
Journal title
Computer Graphics Forum
Serial Year
2004
Journal title
Computer Graphics Forum
Record number
404612
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