Title of article
Support Vector Machines for 3D Shape Processing
Author/Authors
Florian Steinke1 ، نويسنده , , Bernhard Scholkopf1 ، نويسنده , , Volker Blanz2 ، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2005
Pages
10
From page
285
To page
294
Abstract
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation
fields. Our approach is based on Support Vector (SV) Machines, which are state of the art in machine learning. It
is straightforward to implement and computationally competitive; its parameters can be automatically set using
standard machine learning methods.
The surface approximation is based on a modified Support Vector regression. We present applications to 3D head
reconstruction, including automatic removal of outliers and hole filling.
In a second step, we build on our SV representation to compute dense 3D deformation fields between two objects.
The fields are computed using a generalized SVMachine enforcing correspondence between the previously learned
implicit SV object representations, as well as correspondences between feature points if such points are available.
We apply the method to the morphing of 3D heads and other objects.
Journal title
Computer Graphics Forum
Serial Year
2005
Journal title
Computer Graphics Forum
Record number
404657
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