• Title of article

    Hierarchical Penumbra Casting

  • Author/Authors

    Samuli Laine Timo Aila ، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2005
  • Pages
    10
  • From page
    313
  • To page
    322
  • Abstract
    We present a novel algorithm for rendering physically-based soft shadows in complex scenes. Instead of casting shadow rays, we place both the points to be shaded and the samples of an area light source into separate hierarchies, and compute hierarchically the shadows caused by each occluding triangle. This yields an efficient algorithm with memory requirements independent of the complexity of the scene
  • Journal title
    Computer Graphics Forum
  • Serial Year
    2005
  • Journal title
    Computer Graphics Forum
  • Record number

    404660