Author/Authors :
Volker Scholz، نويسنده , , Timo Stich، نويسنده , , Michael Keckeisen، نويسنده , , Markus Wacker، نويسنده , , Marcus Magnor ، نويسنده ,
Abstract :
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple
calibrated video cameras. Using a color-coded cloth texture, we reliably match circular features between different
camera views. As surface model we use an a priori known triangle mesh . By identifying the mesh vertices with
texture elements we obtain a consistent parameterization of the surface over time without further processing.
Missing data points resulting from self-shadowing are plausibly interpolated by minimizing a thin-plate functional.
The deforming geometry can be used for different graphics applications, e.g. for realistic retexturing. We show
results for real garments demonstrating the accuracy of the recovered flexible shape