Title of article :
Realistic real-time rendering of landscapes using billboard clouds
Author/Authors :
S. Behrendt، نويسنده , , C. Colditz، نويسنده , , O. Franzke، نويسنده , , Achim J. Kopf ، نويسنده , , O. Deussen، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2005
Pages :
10
From page :
507
To page :
516
Abstract :
We present techniques for realistic real-time rendering of complex landscapes that consist of many highly detailed plant models. The plants are approximated by dynamically changing sets of billboards. Realistic illumination is approximated using spherical harmonics. Since even the rendering of simple billboard cloud plants is too time consuming, the landscape in the background is approximated with shell textures. The combination of these techniques allows us to render large scenes in real-time with varying illumination, which is interesting for computer games and interactive visualization in landscaping and architecture as well as modelling
Journal title :
Computer Graphics Forum
Serial Year :
2005
Journal title :
Computer Graphics Forum
Record number :
404680
Link To Document :
بازگشت