Title of article :
Interpolatory Refinement for Real-Time Processing ofPoint-Based Geometry
Author/Authors :
G. Guennebaud، نويسنده , , L. Barthe، نويسنده , , M. Paulin ، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2005
Abstract :
Abstract
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In
most applications, the control of the point cloud density is crucial and being able to refine a set of points appears
to be essential. In this paper, we present a new interpolatory refinement framework for point-based geometry. First
we carefully select an appropriate one-ring neighborhood around the central interpolated point. Then new points
are locally inserted where the density is too low using a
√
3-like refinement procedure and they are displaced
on the corresponding curved Point Normal triangle. Thus, a smooth surface is reconstructed by combining the
smoothing property produced by the rotational effect of
√
3-like refinements with the points/normal interpolation
of PN triangles. In addition we show how to handle sharp features and how our algorithm naturally fills large holes
in the geometry. Finally, we illustrate the robustness of our approach, its real-time capabilities and the smoothness
of the reconstructed surface on a large set of input models, including irregular and sparse point clouds.
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum