Title of article
Silhouette Extraction in Hough Space
Author/Authors
Matt Olson ، نويسنده , , Hao Zhang، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2006
Pages
10
From page
273
To page
282
Abstract
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer
graphics to medical robotics. We present an efficient silhouette extractor for triangle meshes under perspective
projection and make three contributions. First, we describe a novel application of 3D Hough transforms, which
allows us to organize mesh data more effectively for silhouette computations than the traditional dual transform.
Next, we introduce an incremental silhouette update algorithm which operates on an octree augmented with neighbour
information and optimized for efficient low-level traversal. Finally, we present a method for initial extraction
of silhouette, using the same data structure, whose performance is linear in the size of the extracted silhouette. We
demonstrate significant performance improvements given by our approach over the current state of the art.
Journal title
Computer Graphics Forum
Serial Year
2006
Journal title
Computer Graphics Forum
Record number
404734
Link To Document