Title of article :
Silhouette Extraction in Hough Space
Author/Authors :
Matt Olson ، نويسنده , , Hao Zhang، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2006
Pages :
10
From page :
273
To page :
282
Abstract :
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer graphics to medical robotics. We present an efficient silhouette extractor for triangle meshes under perspective projection and make three contributions. First, we describe a novel application of 3D Hough transforms, which allows us to organize mesh data more effectively for silhouette computations than the traditional dual transform. Next, we introduce an incremental silhouette update algorithm which operates on an octree augmented with neighbour information and optimized for efficient low-level traversal. Finally, we present a method for initial extraction of silhouette, using the same data structure, whose performance is linear in the size of the extracted silhouette. We demonstrate significant performance improvements given by our approach over the current state of the art.
Journal title :
Computer Graphics Forum
Serial Year :
2006
Journal title :
Computer Graphics Forum
Record number :
404734
Link To Document :
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