Title of article :
An Improved Physically-Based Soft Shadow Volume Algorithm
Author/Authors :
Jaakko Lehtinen Samuli Laine Timo Aila، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2006
Abstract :
We identify and analyze several performance problems in a state-of-the-art physically-based soft shadow volume
algorithm, and present an improved method that alleviates these problems by replacing an overly conservative spatial
acceleration structure by a more efficient one. The new technique consistently outperforms both the previous
method and a ray tracing-based reference solution in several realistic situations while retaining the correctness of
the solution and other desirable characteristics of the previous method. These include the unintrusiveness of the
original algorithm, meaning that our method can be used as a black-box shadow solver in any offline renderer
without requiring multiple passes over the image or other special accommodation. We achieve speedup factors
from 1.6 to 12.3 when compared to the previous method
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum