Title of article
Accelerating Refractive Rendering of Transparent Objects
Author/Authors
K. C. Hui ، نويسنده , , A. H. C. Lee ، نويسنده , , Y. H. Lai، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2007
Pages
10
From page
24
To page
33
Abstract
In this paper, a technique is proposed for the rendering of transparent objects interactively using the method of
refractive rendering. In the proposed technique, the refractive rendering algorithm is performed in two stages,
namely the pre-computation stage and the shading stage. In the pre-computation stage, ray-traced information,
including directions and positions of rays, are generated by a ray tracing process and are stored in a set of ray
lists. In the shading stage, these data are retrieved from the ray lists for computing the shading of an object.
Using the proposed technique, photorealistic image of transparent objects and gemstones with various cuttings,
material properties, lighting and background can be rendered interactively. By combining the refractive rendering
technique with conventional shading techniques, jewelry and crystal designs can be rendered at a much higher
speed comparing with conventional ray tracing techniques
Keywords
refractive rendering , gemstones , Ray tracing , jewelry design
Journal title
Computer Graphics Forum
Serial Year
2007
Journal title
Computer Graphics Forum
Record number
404792
Link To Document