• Title of article

    3D Video Billboard Clouds

  • Author/Authors

    Michael Waschbusch، نويسنده , , Stephan Wurmlin، نويسنده , , Markus Gross، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2007
  • Pages
    9
  • From page
    561
  • To page
    569
  • Abstract
    3D video billboard clouds reconstruct and represent a dynamic three-dimensional scene using displacementmapped billboards. They consist of geometric proxy planes augmented with detailed displacement maps and combine the generality of geometry-based 3D video with the regularization properties of image-based 3D video. 3D video billboards are an image-based representation placed in the disparity space of the acquisition cameras and thus provide a regular sampling of the scene with a uniform error model. We propose a general geometry filtering framework which generates time-coherent models and removes reconstruction and quantization noise as well as calibration errors. This replaces the complex and time-consuming sub-pixel matching process in stereo reconstruction with a bilateral filter. Rendering is performed using a GPU-accelerated algorithm which generates consistent view-dependent geometry and textures for each individual frame. In addition, we present a semi-automatic approach for modeling dynamic three-dimensional scenes with a set of multiple 3D video billboards clouds
  • Journal title
    Computer Graphics Forum
  • Serial Year
    2007
  • Journal title
    Computer Graphics Forum
  • Record number

    404841