Title of article :
Q-Morph: an indirect approach to advancing front quad meshing
Author/Authors :
S. J. Owen، نويسنده , , M. L. Staten، نويسنده , , S. A. Canann، نويسنده , , S. Saigal، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1999
Abstract :
Q-Morph is a new algorithm for generating all-quadrilateral meshes on bounded three-dimensional
surfaces. After Þrst triangulating the surface, the triangles are systematically transformed to create an
all-quadrilateral mesh. An advancing front algorithm determines the sequence of triangle transformations.
Quadrilaterals are formed by using existing edges in the triangulation, by inserting additional nodes, or by
performing local transformations to the triangles. A method typically used for recovering the boundary of
a Delaunay mesh is used on interior triangles to recover quadrilateral edges. Any number of triangles may be
merged to form a single quadrilateral. Topological clean-up and smoothing are used to improve Þnal
element quality. Q-Morph generates well-aligned rows of quadrilaterals parallel to the boundary of the
domain while maintaining a limited number of irregular internal nodes. The proposed method also o¤ers the
advantage of avoiding expensive intersection calculations commonly associated with advancing front
procedures. A series of examples of Q-Morph meshes are also presented to demonstrate the versatility of the
proposed method. Copyright
Keywords :
Mesh generation , Quadrilateral , surface meshing , Advancing Front , Q-Morph , paving
Journal title :
International Journal for Numerical Methods in Engineering
Journal title :
International Journal for Numerical Methods in Engineering