Title of article :
EmoHear t: Conveying Emotions in Second Life Based on Affect Sensing from Text
Author/Authors :
Alena Neviarouskaya، نويسنده , , Helmut Prendinger، نويسنده , , Mitsuru Ishizuka، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2010
Abstract :
The 3D virtual world of “Second Life” imitates a form of real life by providing a space for rich interactions and social events.Second Life encourages people to establish or strengthen interpersonal relations, to share ideas, to gain new experiences, and to feelgenuine emotions accompanying all adventures of virtual reality. Undoubtedly, emotions play a powerful role in communication.However, to trigger visual display of user’s affective state in a virtual world, user has to manually assign appropriate facial expressionor gesture to own avatar. A ffect sensing from text, which enables automatic expression of emotions in the virtual environment, is amethod to avoid manual control by the user and to enrich remote communications effortlessly. In this paper, we describe a lexicalrule-based approach to recognition of emotions from text and an application of the developed Affect Analysis Model in SecondLife. Based on the result of the Affect Analysis Model, the developed EmoHeart (“object” in Second Life) triggers animations ofavatar facial expressions and visualizes emotion by heart-shaped textures.
Journal title :
Advances in Human-Computer Interaction
Journal title :
Advances in Human-Computer Interaction