Title of article :
GAMER with out-of-core computation
Author/Authors :
Hsi-Yu Schive، نويسنده , , Yu-Chih Tsai، نويسنده , , Tzihong Chiueh، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2010
Abstract :
GAMER is a GPU-accelerated Adaptive-MEsh-Refinement code for astrophysical simulations. In this work, two further extensions of the code are reported. First, we have implemented the MUSCL-Hancock method with the Roe’s Riemann solver for the hydrodynamic evolution, by which the accuracy, overall performance and the GPU versus CPU speed-up factor are improved. Second, we have implemented the out-of-core computation, which utilizes the large storage space of multiple hard disks as the additional run-time virtual memory and permits an extremely large problem to be solved in a relatively small-size GPU cluster. The communication overhead associated with the data transfer between the parallel hard disks and the main memory is carefully reduced by overlapping it with the CPU/GPU computations.
Keywords :
GRAVITATION , methods: numerical , hydrodynamics
Journal title :
Proceedings of the International Astronomical Union
Journal title :
Proceedings of the International Astronomical Union