Title of article
Geodesic Remeshing Using Front Propagation
Author/Authors
GABRIEL PEYR´E، نويسنده , , LAURENT D. COHEN، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2006
Pages
12
From page
145
To page
156
Abstract
In this paper,we propose a complete framework for 3D geometry modeling and processing that uses only
fast geodesic computations. The basic building block for these techniques is a novel greedy algorithm to perform a
uniform or adaptive remeshing of a triangulated surface. Our other contributions include a parameterization scheme
based on barycentric coordinates, an intrinsic algorithm for computing geodesic centroidal tessellations, and a fast
and robust method to flatten a genus-0 surface patch. On large meshes (more than 500,000 vertices), our techniques
speed up computation by over one order of magnitude in comparison to classical remeshing and parameterization
methods. Our methods are easy to implement and do not need multilevel solvers to handle complex models that
may contain poorly shaped triangles.
Keywords
remeshing , deformable models. , geodesic computation , fast marching algorithm , mesh segmentation , Surface parameterization , Texture Mapping
Journal title
INTERNATIONAL JOURNAL OF COMPUTER VISION
Serial Year
2006
Journal title
INTERNATIONAL JOURNAL OF COMPUTER VISION
Record number
828210
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