Title of article
Can Motivation Normalize Working Memory and Task Persistence in Children with Attention-Deficit/Hyperactivity Disorder? The Effects of Money and Computer-Gaming
Author/Authors
Sebastiaan Dovis، نويسنده , , Saskia Van der Oord، نويسنده , , Reinout W. Wiers، نويسنده , , Pier J. M. Prins، نويسنده ,
Issue Information
دوماهنامه با شماره پیاپی سال 2012
Pages
13
From page
669
To page
681
Abstract
Visual-spatial Working Memory (WM) is the most
impaired executive function in children with Attention-
Deficit/Hyperactivity Disorder (ADHD). Some suggest that
deficits in executive functioning are caused by motivational
deficits. However, there are no studies that investigate the
effects of motivation on the visual-spatial WM of children
with- and without ADHD. Studies examining this in executive
functions other than WM, show inconsistent results.
These inconsistencies may be related to differences in the
reinforcement used. The effects of different reinforcers on
WM performance were investigated in 30 children with
ADHD and 31 non-ADHD controls. A visual-spatial WM
task was administered in four reinforcement conditions:
Feedback-only, 1 euro, 10 euros, and a computer-game
version of the task. In the Feedback-only condition, children
with ADHD performed worse on the WM measure than
controls. Although incentives significantly improved the
WM performance of children with ADHD, even the strongest
incentives (10 euros and Gaming) were unable to
normalize their performance. Feedback-only provided sufficient
reinforcement for controls to reach optimal performance,
while children with ADHD required extra
reinforcement. Only children with ADHD showed a decrease
in performance over time. Importantly, the strongest
incentives (10 euros and Gaming) normalized persistence of
performance in these children, whereas 1 euro had no such
effect. Both executive and motivational deficits give rise to
visual-spatial WM deficits in ADHD. Problems with taskpersistence
in ADHD result from motivational deficits. In
ADHD-reinforcement studies and clinical practice (e.g.,
assessment), reinforcement intensity can be a confounding
factor and should be taken into account. Gaming can be a
cost-effective way to maximize performance in ADHD.
Keywords
ADHD .Working memory. Reinforcement .Executive functioning . Motivation . Computer gaming .Cognitive functioning .WM
Journal title
Journal of Abnormal Child Psychology
Serial Year
2012
Journal title
Journal of Abnormal Child Psychology
Record number
829332
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