Title of article
Combinatorial analysis of Tetris-like games Original Research Article
Author/Authors
Davide Baccherini، نويسنده , , Donatella Merlini، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2008
Pages
12
From page
4165
To page
4176
Abstract
We study some combinatorial properties of Tetris-like games by using Schützenberger methodology and probability generating functions. We prove that every Tetris-like game is equivalent to a finite state automaton and propose a straight foward algorithm to transform a Tetris-like game into its corresponding automaton. In this way, we can study the average number of pieces inserted during a game and the average score as a function of the playerʹs ability and the pieces extrusion.
Keywords
Schützenberger methodology , Tetris-like games , Probability generating functions
Journal title
Discrete Mathematics
Serial Year
2008
Journal title
Discrete Mathematics
Record number
947029
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