Keyword :
interactive entertainment , 3d interface , tongs , unstructured meshes , light saber , 3d ui , lightsaber , cultural affordance , raygun , kinesthetic framing , gestural input , drawing with the hand , 3d design , halo menu , 3D modeling , gestural interaction , tangible UI , MeSH , interactive modeling , immersive , VIRTUAL REALITY , 6dof trackers , AUGMENTED REALITY , dna modeling , tangible user interface , marking menu , tangible interface , 3D Interaction , Computer graphics , proprioception