DocumentCode :
1007349
Title :
Associative learning of Boolean functions
Author :
Mukhopadhyay, Snehasis ; Thathachar, M. A L
Author_Institution :
Dept. of Electr. Eng., Indian Inst. of Sci., Bangalore, India
Volume :
19
Issue :
5
fYear :
1989
Firstpage :
1008
Lastpage :
1015
Abstract :
A cooperative-game-playing learning automata model is presented for a complex nonlinear associative task, namely, learning of Boolean functions. The unknown Boolean function is expressed in terms of minterms, and a team of automata is used to learn the minterms present in the expansion. Only noisy outputs of the Boolean function are assumed to be available for the team of automata that use a variation of the rapidly converging estimator learning algorithm called the pursuit algorithm. A divide-and-conquer approach is proposed to overcome the storage and computational problems of the pursuit algorithm. Extensive simulation experiments have been carried out for six-input Boolean tasks. The main advantages offered by the model are generality, proof of convergence, and fast learning
Keywords :
Boolean functions; automata theory; content-addressable storage; game theory; learning systems; Boolean functions; associative learning; complex nonlinear associative task; computational problems; cooperative-game-playing learning automata model; divide-and-conquer approach; minterms; noisy outputs; pursuit algorithm; rapidly converging estimator learning algorithm; six-input Boolean tasks; Boolean functions; Computational modeling; Context modeling; Convergence; Cybernetics; Feedback loop; Learning automata; Learning systems; Measurement uncertainty; Pursuit algorithms;
fLanguage :
English
Journal_Title :
Systems, Man and Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9472
Type :
jour
DOI :
10.1109/21.44015
Filename :
44015
Link To Document :
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