• DocumentCode
    10175
  • Title

    PN-WSNA-Based Eye–Hand–Leg Coordination with a FIRA HuroCup Basketball Game

  • Author

    Chung-Hsien Kuo ; Ting-Shuo Chen ; Hung-Chyun Chou ; Guan-Zuo Chen

  • Author_Institution
    Dept. of Electr. Eng., Nat. Taiwan Univ. of Sci. & Technol., Taipei, Taiwan
  • Volume
    18
  • Issue
    3
  • fYear
    2013
  • fDate
    Jun-13
  • Firstpage
    854
  • Lastpage
    866
  • Abstract
    Biped humanoid robots present perception and locomotion capabilities similar to those of human beings. Eye-hand-leg coordination is a basic and required capability for a healthy person, and eye-hand-leg coordination performs various skill-oriented tasks. In this paper, the skill-oriented tasks for playing a basketball game were implemented for a child-size humanoid robot (HuroEvolution) through the use of eye-hand-leg coordination. The “eye” function is responsible for active perceptions in environments, the “hand” function is for gripping and manipulating objects to perform specific tasks, and the “leg” function is used to transport the biped robot to a desired location for the execution of tasks. Coordination among the eye, hand, and leg was achieved using predefined scenarios for various skill-oriented tasks. To utilize flexible and systematic skill-oriented task implementations, a Petri net-based wireless sensor node architecture (PN-WSNA) was employed in this project to define the task scenarios. The control scenario of eye-hand-leg coordination was realized by aggregating fundamental PN-WSNA scenario modules for fast realizations. The coordination model can be further evaluated theoretically to investigate its propensity for avoiding system deadlocks. Finally, the skill-oriented eye-hand-leg coordination tasks for realizing the Federation of International Robot-Soccer Association HuroCup League basketball games were successfully demonstrated to validate our approaches.
  • Keywords
    Petri nets; eye; humanoid robots; legged locomotion; multi-robot systems; sport; wireless sensor networks; FIRA HuroCup basketball game; Federation of International Robot-Soccer Association HuroCup League basketball games; HuroEvolution; PN-WSNA-based eye-hand-leg coordination; Petri net-based wireless sensor node architecture; active perceptions; biped humanoid robots; child-size humanoid robot; eye function; gripping objects; hand function; leg function; locomotion capability; manipulating objects; perception capability; skill-oriented tasks; Cameras; Games; Humanoid robots; Robot kinematics; Robot sensing systems; Visual perception; Autonomous robots; Petri nets (PNs); eye–hand–leg coordination; humanoid robots;
  • fLanguage
    English
  • Journal_Title
    Mechatronics, IEEE/ASME Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4435
  • Type

    jour

  • DOI
    10.1109/TMECH.2012.2194163
  • Filename
    6190746