DocumentCode
1024164
Title
Flooding-based watershed algorithm and its prototype hardware architecture
Author
Rambabu, C. ; Chakrabarti, I. ; Mahanta, A.
Author_Institution
Dept. of Electron. & Commun. Eng., Indian Inst. of Technol., Guwahati, India
Volume
151
Issue
3
fYear
2004
fDate
6/1/2004 12:00:00 AM
Firstpage
224
Lastpage
234
Abstract
Watershed transformation is a powerful image segmentation technique. The potential of its real-time application can be realised by a dedicated hardware architecture. However, little work has been reported so far on hardware realisation of watershed transformation. The authors propose an improved watershed algorithm derived from Meyer´s simulated flooding-based algorithm by ordered queues and a prototype FPGA-based architecture for its effective implementation. The improvement in computational complexity results from use of a single queue and conditional neighbourhood comparisons while processing the 3 × 3 neighbouring pixels. Besides analysing the computational complexity of the principal steps of the proposed algorithm, the authors present simulation results of running the proposed algorithm and the conventional algorithm on different images for comparison. The proposed architecture has been modelled in VHDL and synthesised for Virtex FPGA. The implementation results show acceptable performance of the proposed architecture.
Keywords
computational complexity; field programmable gate arrays; hardware description languages; image segmentation; queueing theory; real-time systems; FPGA-based architecture; Meyer simulated flooding-based algorithm; Virtex FPGA; computational complexity; field programmable gate arrays; flooding-based watershed algorithm; image segmentation technique;
fLanguage
English
Journal_Title
Vision, Image and Signal Processing, IEE Proceedings -
Publisher
iet
ISSN
1350-245X
Type
jour
DOI
10.1049/ip-vis:20040397
Filename
1309766
Link To Document