• DocumentCode
    1031129
  • Title

    Winner: Software - Make Your Very Own Virtual World With Olive

  • Author

    Kushner, David

  • Volume
    45
  • Issue
    1
  • fYear
    2008
  • Firstpage
    45
  • Lastpage
    47
  • Abstract
    Forterra\´s OLIVE software makes the business of virtual-world environments real. OLIVE creates virtual worlds for customers in health care, the military, and the media. One main difference between an OLIVE world and other virtual worlds is the OLIVE world\´s "purpose-driven" intent. Rather than make the kind of free-form environment found in EverQuest, OLIVE\´s customers want worlds that impart particular skills-like dealing with irate customers or safely disposing of bombs. The designers worked hard to give OLIVE\´s avatars-the computer-generated characters-gestures and inflections that are natural enough to fully involve users in the world. The ultimate goal is to create a persistent avatar-that is, one that can move seamlessly through a sea of interconnected virtual worlds.
  • Keywords
    avatars; interactive systems; software reviews; OLIVE software; avatar; computer-generated character; virtual-world environment; Artificial intelligence; Clocks; Computational modeling; Costs; Hazardous materials; Industrial training; Medical services; National security; TV; Testing;
  • fLanguage
    English
  • Journal_Title
    Spectrum, IEEE
  • Publisher
    ieee
  • ISSN
    0018-9235
  • Type

    jour

  • DOI
    10.1109/MSPEC.2008.4428314
  • Filename
    4428314